Hannabon Studio 0.2.0 for Windows

1. Extract the entire ZIP archive.
2. Open Hannabon Studio.
3. Choose a converted Hannabon project folder to explore and edit.

Studio preserves the converted Roblox instance hierarchy, includes editable
Luau source, native output/raw/issues/assets panels, part/model/folder creation,
duplicate/delete/reparent, undo, and CSG union/subtraction.

Publishing projects to Hannabon.com is not connected yet. You can still use
Studio to inspect converted worlds, save edits, and launch compatible projects
locally while the upload workflow is being built. Keep Hannabon Game Runner
next to Hannabon Studio so Play can start converted Godot projects.

Hannabon Studio is powered by Godot Engine. Godot's license is included in
GODOT-LICENSE.txt.
